MelvMay-GG
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d098ff5e57
- Removed redundant "AssetSnapshot" code.
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13 vuotta sitten |
MelvMay-GG
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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13 vuotta sitten |
MelvMay-GG
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28beb53b39
- Added composite experiment.
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13 vuotta sitten |
MelvMay-GG
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60fb8ec555
- Added first pass of picking for CompositeSprite. This is limited to sprite AABB until I can get some time to share the fixture (collision shape) set-up between it and the SceneObject.
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13 vuotta sitten |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 vuotta sitten |
MelvMay-GG
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2ffdd5a8d8
- Renamed "AttractorController" to "PointForceController".
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13 vuotta sitten |
MelvMay-GG
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fff1dbb699
- Add Attractor controller WIP.
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13 vuotta sitten |
MelvMay-GG
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d63a3db4bf
- Scene controllers WIP.
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13 vuotta sitten |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
MelvMay-GG
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d19fca7c41
- Added VS2012 support.
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13 vuotta sitten |