История коммитов

Автор SHA1 Сообщение Дата
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 лет назад
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 12 лет назад
  William Lee Sims 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 лет назад
  MelvMay-GG e5cae7a64a - Renamed "Colour" to "Color" for consistency. 12 лет назад
  MelvMay-GG 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). 12 лет назад
  MelvMay-GG dbfae3e930 - Added support for RectI, RectF & b2AAAA to schema. 12 лет назад
  MelvMay-GG 1168e2f824 - TAML schema (all SceneObject collision-shapes now added). 12 лет назад
  MelvMay-GG 42b65a4eb0 - TAML schema (adding SceneObject "polygon" collision shape) - Correctly this time. 12 лет назад
  MelvMay-GG d542a43c62 - TAML schema (adding SceneObject "polygon" collision shape). 12 лет назад
  MelvMay-GG 2e16ca5d01 - TAML schema (adding in custom TAML). 12 лет назад
  MelvMay-GG 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 12 лет назад
  MelvMay-GG 4713c43017 - Fixed bug in "SceneObject::setCollisionAgainst()" which was incorrectly merging the opposing objects collision-masks and not the scene-masks. 12 лет назад
  MelvMay-GG 69946bedb0 - Exposed the flag that controls whether a SceneObject is allowed to be picked or not. 12 лет назад
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 лет назад
  MelvMay-GG bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 лет назад
  MelvMay-GG 8fe818eb4b - Removed obsolete "behavior()" method. 13 лет назад
  MelvMay-GG de68be8faf - Taml serialization WIP. 13 лет назад
  MelvMay-GG 33be5e8efd - Taml serialization WIP. 13 лет назад
  MelvMay-GG 0f96d8491d - Taml serialization WIP. 13 лет назад
  MelvMay-GG 5c475e8da8 - Taml serialization WIP. 13 лет назад
  MelvMay-GG 8a4a6b75a5 - Taml serialization WIP. 13 лет назад
  MelvMay-GG bd2bd46e59 - Taml serialization WIP. 13 лет назад
  MelvMay-GG d15faaa9b9 - Taml serialization WIP. 13 лет назад
  MelvMay-GG 9d273f324a - Taml serialization WIP. 13 лет назад
  MelvMay-GG d63a3db4bf - Scene controllers WIP. 13 лет назад
  MelvMay-GG a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 лет назад
  MelvMay-GG 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 лет назад
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад