Cronologia Commit

Autore SHA1 Messaggio Data
  Mike Lilligreen 466e84e313 Behavior Connection fixes 11 anni fa
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 anni fa
  capnlove cf538f01f0 Resolved Conflicts: 12 anni fa
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 anni fa
  MelvMay-GG fc9497ecc0 - New custom format for behavior connections to make it easier to configure. 12 anni fa
  MelvMay-GG e495b16278 - Minor performance increases. This behavior needs rewriting really, it's pretty terrible. 12 anni fa
  MelvMay-GG 5c475e8da8 - Taml serialization WIP. 13 anni fa
  MelvMay-GG 8a4a6b75a5 - Taml serialization WIP. 13 anni fa
  MelvMay-GG a6d900ebba - Taml serialization WIP. 13 anni fa
  MelvMay-GG 9d273f324a - Taml serialization WIP. 13 anni fa
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa