提交歷史

作者 SHA1 備註 提交日期
  Mike Lilligreen d75d644b54 Fixed some merge conflicts between development and linux branches 11 年之前
  Mike Lilligreen edb768816e Redefined typeReverseJointHash 11 年之前
  Mike Lilligreen e7446eccd4 Set Xcode project file to build 32-bit app as default 11 年之前
  Mike Lilligreen a9985e5e2c Fixed OSX startup crash issue with consoleDictionary 12 年之前
  Mike Lilligreen ba818ce8e5 Fixed some compiler warnings in Xcode 12 年之前
  Cameron Porter f3b8842b99 Merge remote-tracking branch 'garagegames/development' into linuxsupport 12 年之前
  Mike Lilligreen b1c4a75239 Fixed bug that prevented scene controllers from being read-in by Taml 12 年之前
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 年之前
  Charlie Patterson 82bfb316fb Merge branch 'development' of https://github.com/GarageGames/Torque2D into sixtyfoursupport 12 年之前
  Charlie Patterson 097bca036a Merge branch 'sixtyfoursupport' of https://github.com/jamesu/Torque2D into sixtyfoursupport 12 年之前
  WildTurkeyUK dce5130779 - Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type. 12 年之前
  MichPerry-GG 008d0c911a Merge remote-tracking branch 'CharliesRepo/onCollisionChoice' into development 12 年之前
  MelvMay-GG 3222365e09 - Implemented the stub "revolute joint" functions because they were so trivial. 12 年之前
  MelvMay-GG 0ed914b535 - Fixed-up a recent bad merge and implemented stubs for missing functionality. The baton has been passed back now... :) 12 年之前
  Charlie Patterson b7d6167d99 onCollision version with parameters that are "backward compatible" with pre MIT. 12 年之前
  Charlie Patterson 2d031064af removed onCollision changes in Scene.cc by checking in -1 older version (for now). 12 年之前
  capnlove 8410f1cc08 Merge remote-tracking branch 'refs/remotes/upstream/development' into development 12 年之前
  Charlie Patterson 965a156f7d fix for onCollision/onEndCollision - the parameters should have been and are now onCollision(this, other, details). they used to be onCollision(this, thisAgain, other, details) 12 年之前
  MelvMay-GG 83ad121c78 - Added Scene "pickCircle" to WorldQuery. 12 年之前
  MelvMay-GG 1d0030af49 - Finished the WorldQuery. This is a breaking change! The old "Size" option for the Scene picking methods no longer exists. Now you have "Any", "AABB", "OOBB" & "Collision". The old "Size" option is analogous to "AABB". 12 年之前
  capnlove cf538f01f0 Resolved Conflicts: 12 年之前
  MelvMay-GG 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). 12 年之前
  MelvMay-GG 6f947749d5 - Added support for Scene.Preloads to schema. 12 年之前
  MelvMay-GG dbfae3e930 - Added support for RectI, RectF & b2AAAA to schema. 12 年之前
  MelvMay-GG bd531f55bd - Fixed script string corruption from "onCollision()" & "onEndCollision()" callbacks. 12 年之前
  MelvMay-GG 2e16ca5d01 - TAML schema (adding in custom TAML). 12 年之前
  MelvMay-GG 11ca2e3027 - Added support to declare statically whether a type is a container of children and what polymorphic type is allowed. 12 年之前
  James Urquhart 9b07d3df37 Fixes for 64bit compilation on OSX 13 年之前
  MelvMay-GG 274ccf6bbc - Added the ability to specify assets to preload on a Scene. 12 年之前
  MelvMay-GG d578197145 - Fixed a bug in "onEndCollision()" callback on behaviors. 12 年之前