Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Mike Lilligreen 066ef8742e GuiSpriteCtrl overhaul 11 yıl önce
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 yıl önce
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 yıl önce
  MelvMay-GG 2a9dbfceb1 - Fixed the guiSpriteCtrl to use SpriteProxyBase rather than duplicate all its functionality. 13 yıl önce
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce