William Lee Sims
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 éve |
MichPerry-GG
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b59bc38ee3
- Fixed DealsDamageBehavior::onCollision in the DeathBallToy. It was missing a parameter. Collision should be working again. Should the parameter list be changed again, this function needs to be updated.
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12 éve |
MelvMay-GG
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 éve |
MelvMay-GG
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a99d2bc6ac
- Toys now correctly call the parent package for touch events so manipulation continues to work.
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13 éve |
MelvMay-GG
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 éve |
Daniel Buckmaster
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3c40301155
Fixed logic in Deathball's updateRollAnimation.
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13 éve |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 éve |