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Autors SHA1 Ziņojums Datums
  Mike Lilligreen a7d89b8041 Named Cell/Frame improvements 11 gadi atpakaļ
  Mike Lilligreen f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 11 gadi atpakaļ
  Cameron Porter f3b8842b99 Merge remote-tracking branch 'garagegames/development' into linuxsupport 12 gadi atpakaļ
  lilligreen 408078f88a Asset support for named cells/frames 12 gadi atpakaļ
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 12 gadi atpakaļ
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 gadi atpakaļ
  Tim Newell 211cd4d4b0 More changes for first pass on android platform 12 gadi atpakaļ
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 gadi atpakaļ
  MelvMay-GG 9d273f324a - Taml serialization WIP. 13 gadi atpakaļ
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ