Peter Robinson
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09c548add4
Locked and Hidden Write Function
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4 anni fa |
marauder2k7
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5bc68a811d
GuiDefaults
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4 anni fa |
Casey Doran
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69d59db74b
we need this import for android to build.
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9 anni fa |
Peter Robinson
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757e6e7cb4
Object to Object Events
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9 anni fa |
Mike Lilligreen
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32ce2dd09c
Fix for namespace linking and unlinking issues
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11 anni fa |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 anni fa |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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12 anni fa |
Charlie Patterson
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fcaae8d99f
documented 80% of SimObject and finished SimSet.
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12 anni fa |
MelvMay-GG
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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13 anni fa |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 anni fa |
MelvMay-GG
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9d273f324a
- Taml serialization WIP.
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13 anni fa |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 anni fa |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |