Mike Lilligreen
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32ce2dd09c
Fix for namespace linking and unlinking issues
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11 vuotta sitten |
Mike Lilligreen
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d75d644b54
Fixed some merge conflicts between development and linux branches
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12 vuotta sitten |
Paul Jan
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9ae5e32d84
Fix "Gui Object Namespace Issue" outlined in
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12 vuotta sitten |
Cameron Porter
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f3b8842b99
Merge remote-tracking branch 'garagegames/development' into linuxsupport
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12 vuotta sitten |
Paul Jan
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4977fda3e2
fix issue #76 Deleting a clone of an object with a custom class breaks the original object.
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12 vuotta sitten |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 vuotta sitten |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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12 vuotta sitten |
Cameron Porter
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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12 vuotta sitten |
Tim Newell
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134c9691a4
Fixed unlinknamespace bug that was causing this assert to fire - https://github.com/GarageGames/Torque2D/pull/126#issuecomment-27281918
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12 vuotta sitten |
Charlie Patterson
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fcaae8d99f
documented 80% of SimObject and finished SimSet.
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12 vuotta sitten |
Charlie Patterson
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d47295d4e4
moved more ConsoleMethods to ConsoleMethodWithDocs (separating functions into a ScriptBinding file usually)
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12 vuotta sitten |
MelvMay-GG
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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13 vuotta sitten |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |