Casey Doran
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69d59db74b
we need this import for android to build.
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8 ani în urmă |
Peter Robinson
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757e6e7cb4
Object to Object Events
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9 ani în urmă |
Mike Lilligreen
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32ce2dd09c
Fix for namespace linking and unlinking issues
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11 ani în urmă |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 ani în urmă |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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11 ani în urmă |
Charlie Patterson
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fcaae8d99f
documented 80% of SimObject and finished SimSet.
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12 ani în urmă |
MelvMay-GG
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 ani în urmă |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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12 ani în urmă |
MelvMay-GG
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9d273f324a
- Taml serialization WIP.
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12 ani în urmă |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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12 ani în urmă |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 ani în urmă |