Historial de Commits

Autor SHA1 Mensaje Fecha
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 11 años
  MelvMay-GG 4b0c66b2a1 - WaveComposite now directly inherits from SpriteBatch and not CompositeSprite for demonstration. hace 12 años
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. hace 12 años
  MelvMay-GG 28beb53b39 - Added composite experiment. hace 12 años