Peter Robinson
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c5638f9735
Update guiSpriteCtrl_ScriptBindings.h
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4 lat temu |
Peter Robinson
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3ac14d10be
Upgrades to GuiSpriteCtrl
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4 lat temu |
Mike Lilligreen
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066ef8742e
GuiSpriteCtrl overhaul
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11 lat temu |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 lat temu |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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11 lat temu |
Charles Patterson
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9c2b026d3a
updated xcode OSX project.
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12 lat temu |
Charlie Patterson
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9308e1e3ed
converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested.
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12 lat temu |
MelvMay-GG
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 lat temu |
MelvMay-GG
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2a9dbfceb1
- Fixed the guiSpriteCtrl to use SpriteProxyBase rather than duplicate all its functionality.
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12 lat temu |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |