Commit History

Autor SHA1 Mensaxe Data
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. %!s(int64=11) %!d(string=hai) anos
  MelvMay-GG aa5da471df - Fixed up some formatting issues only. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 0ca6d7b96c - PointForceController now has "setTrackedObject()" and "getTrackedObject()" to force it to track that SceneObjects' position. When tracking an object, the "setPosition()" is used as a tracked-object local-space offset i.e. a position of (0,0) is at the tracked objects center but (1,0) is 1 world-unit along the objects local-space X-axis (including angle). %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 793688c018 - The PointForceController now has the ability to use both linear and non-linear force (approx inverse-sqaure law). It also now has both a linear and angular drag feature for simulating drag friction i.e. atmosphere etc. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 8cbae47f51 - Scene controllers WIP. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 2ffdd5a8d8 - Renamed "AttractorController" to "PointForceController". %!s(int64=12) %!d(string=hai) anos