MelvMay-GG
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5ac312811a
- Added behavior component schema (there are no engine types involved so it's an unrestricted schema).
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12 years ago |
MelvMay-GG
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dbfae3e930
- Added support for RectI, RectF & b2AAAA to schema.
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12 years ago |
MelvMay-GG
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1168e2f824
- TAML schema (all SceneObject collision-shapes now added).
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12 years ago |
MelvMay-GG
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42b65a4eb0
- TAML schema (adding SceneObject "polygon" collision shape) - Correctly this time.
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12 years ago |
MelvMay-GG
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d542a43c62
- TAML schema (adding SceneObject "polygon" collision shape).
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12 years ago |
MelvMay-GG
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2e16ca5d01
- TAML schema (adding in custom TAML).
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12 years ago |
MelvMay-GG
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 years ago |
MelvMay-GG
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4713c43017
- Fixed bug in "SceneObject::setCollisionAgainst()" which was incorrectly merging the opposing objects collision-masks and not the scene-masks.
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12 years ago |
MelvMay-GG
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69946bedb0
- Exposed the flag that controls whether a SceneObject is allowed to be picked or not.
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13 years ago |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 years ago |
MelvMay-GG
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bfcbc32803
- Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region.
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13 years ago |
MelvMay-GG
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8fe818eb4b
- Removed obsolete "behavior()" method.
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13 years ago |
MelvMay-GG
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de68be8faf
- Taml serialization WIP.
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13 years ago |
MelvMay-GG
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33be5e8efd
- Taml serialization WIP.
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13 years ago |
MelvMay-GG
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0f96d8491d
- Taml serialization WIP.
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13 years ago |
MelvMay-GG
|
5c475e8da8
- Taml serialization WIP.
|
13 years ago |
MelvMay-GG
|
8a4a6b75a5
- Taml serialization WIP.
|
13 years ago |
MelvMay-GG
|
bd2bd46e59
- Taml serialization WIP.
|
13 years ago |
MelvMay-GG
|
d15faaa9b9
- Taml serialization WIP.
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13 years ago |
MelvMay-GG
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9d273f324a
- Taml serialization WIP.
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13 years ago |
MelvMay-GG
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d63a3db4bf
- Scene controllers WIP.
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13 years ago |
MelvMay-GG
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 years ago |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 years ago |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |