marauder2k7
|
f6fcd9be20
getIsTargeting
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5 years ago |
marauder2k7
|
b1e052f20a
Target Particles
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5 years ago |
Peter Robinson
|
04dd4144f5
Update ParticleAssetEmitter_ScriptBinding.h
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5 years ago |
marauder2k7
|
aa944452e2
Target Particles
|
5 years ago |
Mike Lilligreen
|
a7d89b8041
Named Cell/Frame improvements
|
11 years ago |
lilligreen
|
408078f88a
Asset support for named cells/frames
|
11 years ago |
MichPerry-GG
|
21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
MichPerry-GG
|
3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
|
11 years ago |
lilligreen
|
d68dc83b2f
Cleanup files that did merge properly
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12 years ago |
lilligreen
|
a3b5f9619b
Merge branches 'doxygen' and 'downstream' of https://github.com/lilligreen/Torque2D into doxygen
|
12 years ago |
capnlove
|
cf166128ff
ParticleAsset & ParticleAssetEmitter.getSelectedField now returns a string representing the name of the selected field, as per original design.
|
12 years ago |
lilligreen
|
4cc2398c30
ParticleAsset/Emitter/Player TorqueScript additions
|
12 years ago |
Charles Patterson
|
9c2b026d3a
updated xcode OSX project.
|
12 years ago |
Charlie Patterson
|
9308e1e3ed
converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested.
|
12 years ago |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |