Commit History

Author SHA1 Message Date
  Mike Lilligreen ce62ed54d9 Fixes for CollisionGroups and CollisionLayers 11 years ago
  capnlove 5f14326e36 BuoyancyController Area Read fix 11 years ago
  James Urquhart a472594c08 Make dStrlen return a U32 instead of a dsize_t. Also explicitly cast some string pointer operations. 11 years ago
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 11 years ago
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 11 years ago
  Charlie Patterson 934b309843 moved all console bindings not related to guis and only updated in vs2012 project! 12 years ago
  MelvMay-GG bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 12 years ago
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 12 years ago