Mike Lilligreen
|
ce62ed54d9
Fixes for CollisionGroups and CollisionLayers
|
11 years ago |
capnlove
|
5f14326e36
BuoyancyController Area Read fix
|
11 years ago |
James Urquhart
|
a472594c08
Make dStrlen return a U32 instead of a dsize_t. Also explicitly cast some string pointer operations.
|
11 years ago |
MichPerry-GG
|
21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
|
11 years ago |
MichPerry-GG
|
3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
|
11 years ago |
Charlie Patterson
|
934b309843
moved all console bindings not related to guis and only updated in vs2012 project!
|
12 years ago |
MelvMay-GG
|
bfcbc32803
- Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region.
|
12 years ago |
Mich
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
12 years ago |