Peter Robinson
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3461e66b62
Complex Colors
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1 year ago |
Peter Robinson
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e329e35773
SceneWindow Event Pass Through
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1 year ago |
Johan Mattsson
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2da2a02d12
Simplify comparison
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2 years ago |
Daddy
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4ac9c584c5
Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare.
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5 years ago |
marauder2k7
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ff1feff8d9
Path Feature
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5 years ago |
dottools
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fec28e4f99
Fix overall general compiler warnings
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7 years ago |
Simon Love
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ac09626ec4
Update SceneObject.cc
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9 years ago |
capnlove
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ef7be585db
Positional Audio Update
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9 years ago |
chaigler
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466e354fd2
AttachGui Revamp
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9 years ago |
Peter Robinson
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8b5cf96b42
Merge pull request #287 from greenfire27/MoveToUpdate
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9 years ago |
Peter Robinson
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97fa57a4c5
Merge pull request #238 from lilligreen/collisions
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9 years ago |
Peter Robinson
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53177012cf
Updated MoveTo
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9 years ago |
Peter Robinson
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e19b7b1dc4
Add Grow Functionality
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10 years ago |
Peter Robinson
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83931dfec9
Added Fading Functionality
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10 years ago |
Mike Lilligreen
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a4e0b1c7b7
Implementation of one way collisions for chain and edge shapes
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11 years ago |
Mike Lilligreen
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ce62ed54d9
Fixes for CollisionGroups and CollisionLayers
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11 years ago |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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11 years ago |
William Lee Sims
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 years ago |
MelvMay-GG
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e5cae7a64a
- Renamed "Colour" to "Color" for consistency.
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12 years ago |
MelvMay-GG
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5ac312811a
- Added behavior component schema (there are no engine types involved so it's an unrestricted schema).
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12 years ago |
MelvMay-GG
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dbfae3e930
- Added support for RectI, RectF & b2AAAA to schema.
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12 years ago |
MelvMay-GG
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1168e2f824
- TAML schema (all SceneObject collision-shapes now added).
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12 years ago |
MelvMay-GG
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42b65a4eb0
- TAML schema (adding SceneObject "polygon" collision shape) - Correctly this time.
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12 years ago |
MelvMay-GG
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d542a43c62
- TAML schema (adding SceneObject "polygon" collision shape).
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12 years ago |
MelvMay-GG
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2e16ca5d01
- TAML schema (adding in custom TAML).
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12 years ago |
MelvMay-GG
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 years ago |
MelvMay-GG
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4713c43017
- Fixed bug in "SceneObject::setCollisionAgainst()" which was incorrectly merging the opposing objects collision-masks and not the scene-masks.
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12 years ago |
MelvMay-GG
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69946bedb0
- Exposed the flag that controls whether a SceneObject is allowed to be picked or not.
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12 years ago |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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12 years ago |