Commit History

Author SHA1 Message Date
  nahkhiir f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 2 years ago
  Mike Lilligreen d75d644b54 Fixed some merge conflicts between development and linux branches 11 years ago
  Mike Lilligreen 50ee620108 Merge branch 'sixtyfoursupport' of https://github.com/GarageGames/Torque2D into sixtyfour 11 years ago
  Cameron Porter 51ef93b9e4 Linux Support: Make expand path even safer. 11 years ago
  Cameron Porter 281a65f23b Linux Support: change Torque2D.makefile to Makefile to simplify compiling. Fix expandPath to avoid undefined behavior with vsnprintf. Remove unnecessary X11 keymapping. Fix string functions for UNIX platform to use the buffer's size. 11 years ago
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 11 years ago
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 11 years ago
  Tim Newell a78ea62831 Fixed bug that was causing assets to fail to load when specifying a path from root in script 12 years ago
  Tim Newell 611b2307ac Hopefully a fix for a bug where if you declare a path in script starting with modules 12 years ago
  Tim Newell d5e1b88181 Hopefully a fix for a bug where if you declare a path in script starting with modules 12 years ago
  Tim Newell 47196e7688 Merging android port into development 12 years ago
  Tim Newell bb3bc1e60a Added in code to get filesize (doesnt work on compressed files though) and fixed problem with getRealMilliseconds overflowing u32 and causing scene to not update 12 years ago
  Charlie Patterson 9308e1e3ed converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested. 12 years ago
  Charlie Patterson 532454616e example of a few new concepts for documenting the engine and torqueScript. 12 years ago
  James Urquhart 9b07d3df37 Fixes for 64bit compilation on OSX 12 years ago
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 12 years ago