Commit History

Author SHA1 Message Date
  Mike Lilligreen a9985e5e2c Fixed OSX startup crash issue with consoleDictionary 11 years ago
  Mike Lilligreen 50ee620108 Merge branch 'sixtyfoursupport' of https://github.com/GarageGames/Torque2D into sixtyfour 11 years ago
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 11 years ago
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 11 years ago
  Charlie Patterson fcaae8d99f documented 80% of SimObject and finished SimSet. 12 years ago
  Charlie Patterson 9308e1e3ed converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested. 12 years ago
  Charlie Patterson c9d778788c * added scriptBinding.dox. 12 years ago
  Charlie Patterson 310ed7f670 Trying a different tact for producing TS docs. This commit no longer links to the T2D docs which frees us from a few issues: 12 years ago
  Charlie Patterson 5601cfc2d8 Vector2_ScriptBinding.h: 12 years ago
  Charlie Patterson ecc07608cb Using doxygen "groups" or "modules" as a major factor in keeping the documentation (reference material and all) with the source. 12 years ago
  Charlie Patterson 5d6efa98a5 changed ConsoleMethodEndWithDocs to ConsoleMethod[Group]EndWithDocs 12 years ago
  Charlie Patterson 8aab0d462a moving TS functions from Doxygen "groups" to pseudo-namespaces. This is an attempt to re-use the least number of concepts and we need namespaces. Functions may have worked in a group but classes will not. the reason is that the same class name will be seen in the engine via the tag file and confuse things. 12 years ago
  Charlie Patterson 532454616e example of a few new concepts for documenting the engine and torqueScript. 12 years ago
  James Urquhart 4151ada3e7 Bump console version for the 64bit support 12 years ago
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 12 years ago