Commit History

Author SHA1 Message Date
  Peter Robinson a487ddfeca GuiEditor and Named Objects 1 year ago
  Peter Robinson 6131465e14 GuiEditor Foundation 2 years ago
  Peter Robinson 09c548add4 Locked and Hidden Write Function 4 years ago
  marauder2k7 5bc68a811d GuiDefaults 4 years ago
  Casey Doran 69d59db74b we need this import for android to build. 8 years ago
  Peter Robinson 757e6e7cb4 Object to Object Events 9 years ago
  Mike Lilligreen 32ce2dd09c Fix for namespace linking and unlinking issues 11 years ago
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 11 years ago
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 11 years ago
  Charlie Patterson fcaae8d99f documented 80% of SimObject and finished SimSet. 12 years ago
  MelvMay-GG 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 12 years ago
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 12 years ago
  MelvMay-GG 9d273f324a - Taml serialization WIP. 12 years ago
  MelvMay-GG 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 12 years ago
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 12 years ago