Peter Robinson
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4e65555723
Updated the iOS Project
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3 years ago |
Peter Robinson
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010f1f74a0
Changes for MacOS and iOS
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7 years ago |
Nora Ky
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122953d9cc
IPv6_commit
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8 years ago |
Peter Robinson
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89884c1208
iOS Fixes
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9 years ago |
Cameron Porter
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37821f4806
Remove extraneous typesLinux.h and typesX86UNIX.h
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9 years ago |
Mike Lilligreen
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2ab09eaccd
Fixes to get Windows platform to compile
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11 years ago |
Cameron Porter
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f3b8842b99
Merge remote-tracking branch 'garagegames/development' into linuxsupport
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11 years ago |
Mike Lilligreen
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5954873bcf
Initial implementation of Spine support
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11 years ago |
MichPerry-GG
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ac921c6080
Fixed OS X and iOS platforms for Leap integration.
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11 years ago |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
MichPerry-GG
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cf580ab47c
Revert "Fixed OS X and iOS platforms for Leap Motion integration."
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11 years ago |
MichPerry-GG
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26799f422d
Fixed OS X and iOS platforms for Leap Motion integration.
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11 years ago |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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11 years ago |
Cameron Porter
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
Charles Patterson
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25ad26a378
updated XCode iOS project
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12 years ago |
MichPerry-GG
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7315bd2703
- Added guiGridCtrl source to Xcode projects
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12 years ago |
MelvMay-GG
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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12 years ago |
MelvMay-GG
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61544fec27
- Completely rewritten the Taml visitor/parser set-up this morning. Now TAML can perform parsing requests for visitors for potentially any format i.e. you can write a visitor without having knowledge of the format being read. Only an XML parser is currently present but I'm now writing JSON and BINARY parsers. With a JSON and BINARY parser in place you will be able to define things like asset-definitions and module-definitions in any TAML format (any that has a parser).
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12 years ago |
MelvMay-GG
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1d007c26a4
- TAML now supports writing and reading JSON. By default it will use a schema that is strictly compatible with JSON RFC4627 (specifically the part about member names must be unique) however TAML does not care about this and it can be turned off with the console variable "$pref::T2D::JSONStrict" (set it to false).
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12 years ago |
MelvMay-GG
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d098ff5e57
- Removed redundant "AssetSnapshot" code.
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12 years ago |
MelvMay-GG
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 years ago |
MelvMay-GG
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28beb53b39
- Added composite experiment.
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12 years ago |
MelvMay-GG
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60fb8ec555
- Added first pass of picking for CompositeSprite. This is limited to sprite AABB until I can get some time to share the fixture (collision shape) set-up between it and the SceneObject.
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12 years ago |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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12 years ago |
MelvMay-GG
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5380d42361
- Adding controller to XCode.
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12 years ago |
MelvMay-GG
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94b5f649af
- Adding controller to XCode.
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12 years ago |
MelvMay-GG
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d63a3db4bf
- Scene controllers WIP.
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12 years ago |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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12 years ago |
Paul Jan
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217e2dfb40
Apply Xcode ARC and Modern Obj-C refactors to IOS project
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12 years ago |
Michael Perry
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9a3e854575
- Merged final fixes and cleanup from private repo. Performing final pass for release.
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12 years ago |