Johan Mattsson
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11739c61e3
Fix potential index out of bounds
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2 years ago |
marauder2k7
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5701285ef5
PhysicsParticles ground work
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5 years ago |
Peter Robinson
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00dd4dcdf6
Reversed the Normals in onCollision Callback
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7 years ago |
Peter Robinson
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0efa176a89
onCollision Callback Normal Correction
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7 years ago |
capnlove
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ef7be585db
Positional Audio Update
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9 years ago |
Mike Lilligreen
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d75d644b54
Fixed some merge conflicts between development and linux branches
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11 years ago |
Mike Lilligreen
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edb768816e
Redefined typeReverseJointHash
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11 years ago |
Mike Lilligreen
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e7446eccd4
Set Xcode project file to build 32-bit app as default
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11 years ago |
Mike Lilligreen
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a9985e5e2c
Fixed OSX startup crash issue with consoleDictionary
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11 years ago |
Mike Lilligreen
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ba818ce8e5
Fixed some compiler warnings in Xcode
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11 years ago |
Cameron Porter
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f3b8842b99
Merge remote-tracking branch 'garagegames/development' into linuxsupport
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11 years ago |
Mike Lilligreen
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b1c4a75239
Fixed bug that prevented scene controllers from being read-in by Taml
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11 years ago |
Cameron Porter
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
Charlie Patterson
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82bfb316fb
Merge branch 'development' of https://github.com/GarageGames/Torque2D into sixtyfoursupport
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12 years ago |
Charlie Patterson
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097bca036a
Merge branch 'sixtyfoursupport' of https://github.com/jamesu/Torque2D into sixtyfoursupport
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12 years ago |
WildTurkeyUK
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dce5130779
- Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type.
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12 years ago |
MichPerry-GG
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008d0c911a
Merge remote-tracking branch 'CharliesRepo/onCollisionChoice' into development
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12 years ago |
MelvMay-GG
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3222365e09
- Implemented the stub "revolute joint" functions because they were so trivial.
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12 years ago |
MelvMay-GG
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0ed914b535
- Fixed-up a recent bad merge and implemented stubs for missing functionality. The baton has been passed back now... :)
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12 years ago |
Charlie Patterson
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b7d6167d99
onCollision version with parameters that are "backward compatible" with pre MIT.
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12 years ago |
Charlie Patterson
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2d031064af
removed onCollision changes in Scene.cc by checking in -1 older version (for now).
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12 years ago |
capnlove
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8410f1cc08
Merge remote-tracking branch 'refs/remotes/upstream/development' into development
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12 years ago |
Charlie Patterson
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965a156f7d
fix for onCollision/onEndCollision - the parameters should have been and are now onCollision(this, other, details). they used to be onCollision(this, thisAgain, other, details)
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12 years ago |
MelvMay-GG
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83ad121c78
- Added Scene "pickCircle" to WorldQuery.
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12 years ago |
MelvMay-GG
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1d0030af49
- Finished the WorldQuery. This is a breaking change! The old "Size" option for the Scene picking methods no longer exists. Now you have "Any", "AABB", "OOBB" & "Collision". The old "Size" option is analogous to "AABB".
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12 years ago |
capnlove
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cf538f01f0
Resolved Conflicts:
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12 years ago |
MelvMay-GG
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5ac312811a
- Added behavior component schema (there are no engine types involved so it's an unrestricted schema).
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12 years ago |
MelvMay-GG
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6f947749d5
- Added support for Scene.Preloads to schema.
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12 years ago |
MelvMay-GG
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dbfae3e930
- Added support for RectI, RectF & b2AAAA to schema.
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12 years ago |
MelvMay-GG
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bd531f55bd
- Fixed script string corruption from "onCollision()" & "onEndCollision()" callbacks.
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12 years ago |