marauder2k7
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ef1f03cf33
Groundwork for editor
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4 years ago |
Peter Robinson
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b6966b0b6e
WorldQuery Now Treats Objects with No Area as Invisible
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9 years ago |
MelvMay-GG
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762ce2bef2
- Fixed a minor problem with WorldQuery when picking AABB on objects OOBB.
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12 years ago |
MelvMay-GG
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83ad121c78
- Added Scene "pickCircle" to WorldQuery.
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12 years ago |
MelvMay-GG
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d62eb41ec9
- Reduce the picking mode of "any" to mean OOBB & Collision in combination and not includ AABB and whilst AABB is very fast, it's also pretty specialized and would probably "get in the way" of typical picking operations in a gane.
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12 years ago |
MelvMay-GG
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1d0030af49
- Finished the WorldQuery. This is a breaking change! The old "Size" option for the Scene picking methods no longer exists. Now you have "Any", "AABB", "OOBB" & "Collision". The old "Size" option is analogous to "AABB".
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12 years ago |
MelvMay-GG
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be7d63b775
- Fixed issue with WorldQuery when picking an area.
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12 years ago |
MelvMay-GG
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d418fff46a
- Fixed bug in WorldQuery where a SceneObject was being passed to the query results as opposed to a WorldQueryResult.
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12 years ago |
MelvMay-GG
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69946bedb0
- Exposed the flag that controls whether a SceneObject is allowed to be picked or not.
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12 years ago |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |