Peter Robinson
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b57b423bbc
CompositeSprite Animation Bug
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9 years ago |
Cameron Porter
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
MelvMay-GG
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ba7528483c
- Fixed bug which caused an exception when the CompositeSprite culling was turned-off.
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12 years ago |
MelvMay-GG
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db8dd840bb
- Added Schema for CompositeSprite and all sub-sprites.
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12 years ago |
MelvMay-GG
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726c778419
- CompositeSprite now only writes non-default fields for Default-stride/size/angle.
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12 years ago |
MelvMay-GG
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9ec752e512
- Shifted the Taml persistence of the CompositeSprite->SpriteBatch->SpriteBatchItem "down" a type to remove knowledge from the parents.
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12 years ago |
MelvMay-GG
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5b6343203e
- Added batch-query tree initialization during simulation add instead of constructor making it possible to supress its usage in derived types.
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12 years ago |
MelvMay-GG
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60fb8ec555
- Added first pass of picking for CompositeSprite. This is limited to sprite AABB until I can get some time to share the fixture (collision shape) set-up between it and the SceneObject.
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12 years ago |
MelvMay-GG
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7deab1c99e
- Taml serialization WIP.
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12 years ago |
MelvMay-GG
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a6d900ebba
- Taml serialization WIP.
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12 years ago |
MelvMay-GG
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9d273f324a
- Taml serialization WIP.
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12 years ago |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |