Commit History

Autor SHA1 Mensaxe Data
  dottools fec28e4f99 Fix overall general compiler warnings %!s(int64=8) %!d(string=hai) anos
  Simon Love ac09626ec4 Update SceneObject.cc %!s(int64=9) %!d(string=hai) anos
  capnlove ef7be585db Positional Audio Update %!s(int64=9) %!d(string=hai) anos
  chaigler 466e354fd2 AttachGui Revamp %!s(int64=10) %!d(string=hai) anos
  Peter Robinson 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate %!s(int64=10) %!d(string=hai) anos
  Peter Robinson 97fa57a4c5 Merge pull request #238 from lilligreen/collisions %!s(int64=10) %!d(string=hai) anos
  Peter Robinson 53177012cf Updated MoveTo %!s(int64=10) %!d(string=hai) anos
  Peter Robinson e19b7b1dc4 Add Grow Functionality %!s(int64=10) %!d(string=hai) anos
  Peter Robinson 83931dfec9 Added Fading Functionality %!s(int64=10) %!d(string=hai) anos
  Mike Lilligreen a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes %!s(int64=11) %!d(string=hai) anos
  Mike Lilligreen ce62ed54d9 Fixes for CollisionGroups and CollisionLayers %!s(int64=11) %!d(string=hai) anos
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. %!s(int64=12) %!d(string=hai) anos
  William Lee Sims 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG e5cae7a64a - Renamed "Colour" to "Color" for consistency. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG dbfae3e930 - Added support for RectI, RectF & b2AAAA to schema. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 1168e2f824 - TAML schema (all SceneObject collision-shapes now added). %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 42b65a4eb0 - TAML schema (adding SceneObject "polygon" collision shape) - Correctly this time. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG d542a43c62 - TAML schema (adding SceneObject "polygon" collision shape). %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 2e16ca5d01 - TAML schema (adding in custom TAML). %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 4713c43017 - Fixed bug in "SceneObject::setCollisionAgainst()" which was incorrectly merging the opposing objects collision-masks and not the scene-masks. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 69946bedb0 - Exposed the flag that controls whether a SceneObject is allowed to be picked or not. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG 8fe818eb4b - Removed obsolete "behavior()" method. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG de68be8faf - Taml serialization WIP. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG 33be5e8efd - Taml serialization WIP. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG 0f96d8491d - Taml serialization WIP. %!s(int64=13) %!d(string=hai) anos