Commit History

Autor SHA1 Mensaxe Data
  Casey Doran 69d59db74b we need this import for android to build. %!s(int64=9) %!d(string=hai) anos
  Peter Robinson 757e6e7cb4 Object to Object Events %!s(int64=9) %!d(string=hai) anos
  Mike Lilligreen 32ce2dd09c Fix for namespace linking and unlinking issues %!s(int64=11) %!d(string=hai) anos
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. %!s(int64=12) %!d(string=hai) anos
  Charlie Patterson fcaae8d99f documented 80% of SimObject and finished SimSet. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG 9d273f324a - Taml serialization WIP. %!s(int64=13) %!d(string=hai) anos
  MelvMay-GG 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. %!s(int64=13) %!d(string=hai) anos
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos