تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Johan Mattsson 2da2a02d12 Simplify comparison 2 سال پیش
  Daddy 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. 5 سال پیش
  marauder2k7 ff1feff8d9 Path Feature 5 سال پیش
  dottools fec28e4f99 Fix overall general compiler warnings 8 سال پیش
  Simon Love ac09626ec4 Update SceneObject.cc 9 سال پیش
  capnlove ef7be585db Positional Audio Update 9 سال پیش
  chaigler 466e354fd2 AttachGui Revamp 10 سال پیش
  Peter Robinson 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate 10 سال پیش
  Peter Robinson 97fa57a4c5 Merge pull request #238 from lilligreen/collisions 10 سال پیش
  Peter Robinson 53177012cf Updated MoveTo 10 سال پیش
  Peter Robinson e19b7b1dc4 Add Grow Functionality 10 سال پیش
  Peter Robinson 83931dfec9 Added Fading Functionality 10 سال پیش
  Mike Lilligreen a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes 11 سال پیش
  Mike Lilligreen ce62ed54d9 Fixes for CollisionGroups and CollisionLayers 11 سال پیش
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 سال پیش
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 12 سال پیش
  William Lee Sims 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
  MelvMay-GG e5cae7a64a - Renamed "Colour" to "Color" for consistency. 12 سال پیش
  MelvMay-GG 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). 12 سال پیش
  MelvMay-GG dbfae3e930 - Added support for RectI, RectF & b2AAAA to schema. 12 سال پیش
  MelvMay-GG 1168e2f824 - TAML schema (all SceneObject collision-shapes now added). 12 سال پیش
  MelvMay-GG 42b65a4eb0 - TAML schema (adding SceneObject "polygon" collision shape) - Correctly this time. 12 سال پیش
  MelvMay-GG d542a43c62 - TAML schema (adding SceneObject "polygon" collision shape). 12 سال پیش
  MelvMay-GG 2e16ca5d01 - TAML schema (adding in custom TAML). 12 سال پیش
  MelvMay-GG 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 12 سال پیش
  MelvMay-GG 4713c43017 - Fixed bug in "SceneObject::setCollisionAgainst()" which was incorrectly merging the opposing objects collision-masks and not the scene-masks. 12 سال پیش
  MelvMay-GG 69946bedb0 - Exposed the flag that controls whether a SceneObject is allowed to be picked or not. 12 سال پیش
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 سال پیش
  MelvMay-GG bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 سال پیش
  MelvMay-GG 8fe818eb4b - Removed obsolete "behavior()" method. 13 سال پیش