История коммитов

Автор SHA1 Сообщение Дата
  Mike Lilligreen 466e84e313 Behavior Connection fixes 11 лет назад
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 лет назад
  capnlove cf538f01f0 Resolved Conflicts: 12 лет назад
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 лет назад
  MelvMay-GG fc9497ecc0 - New custom format for behavior connections to make it easier to configure. 12 лет назад
  MelvMay-GG e495b16278 - Minor performance increases. This behavior needs rewriting really, it's pretty terrible. 12 лет назад
  MelvMay-GG 5c475e8da8 - Taml serialization WIP. 13 лет назад
  MelvMay-GG 8a4a6b75a5 - Taml serialization WIP. 13 лет назад
  MelvMay-GG a6d900ebba - Taml serialization WIP. 13 лет назад
  MelvMay-GG 9d273f324a - Taml serialization WIP. 13 лет назад
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад