//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUITEXTEDITCTRL_H_ #define _GUITEXTEDITCTRL_H_ #ifndef _GUITYPES_H_ #include "gui/guiTypes.h" #endif #ifndef _GUITEXTCTRL_H_ #include "gui/guiTextCtrl.h" #endif class GuiTextEditCtrl : public GuiTextCtrl { private: typedef GuiTextCtrl Parent; static U32 smNumAwake; protected: StringBuffer mTextBuffer; StringTableEntry mValidateCommand; StringTableEntry mEscapeCommand; AssetPtr mDeniedSound; // for animating the cursor S32 mNumFramesElapsed; U32 mTimeLastCursorFlipped; ColorI mCursorColor; bool mCursorOn; //Edit Cursor GuiCursor* mEditCursor; bool mInsertOn; S32 mMouseDragStart; Point2I mTextOffset; bool mTextOffsetReset; bool mDragHit; bool mTabComplete; S32 mScrollDir; //undo members StringBuffer mUndoText; S32 mUndoBlockStart; S32 mUndoBlockEnd; S32 mUndoCursorPos; void saveUndoState(); S32 mBlockStart; S32 mBlockEnd; S32 mCursorPos; S32 setCursorPos(const Point2I &offset); bool mHistoryDirty; S32 mHistoryLast; S32 mHistoryIndex; S32 mHistorySize; bool mPasswordText; StringTableEntry mPasswordMask; /// If set, any non-ESC key is handled here or not at all bool mSinkAllKeyEvents; UTF16 **mHistoryBuf; void updateHistory(StringBuffer *txt, bool moveIndex); public: GuiTextEditCtrl(); ~GuiTextEditCtrl(); DECLARE_CONOBJECT(GuiTextEditCtrl); static void initPersistFields(); bool onAdd(); bool onWake(); void onSleep(); /// Get the contents of the control. /// /// dest should be of size GuiTextCtrl::MAX_STRING_LENGTH+1. void getText(char *dest); virtual void setText(const UTF8* txt); virtual void setText(const UTF16* txt); S32 getCursorPos() { return( mCursorPos ); } void reallySetCursorPos( const S32 newPos ); void selectAllText(); void forceValidateText(); const char *getScriptValue(); void setScriptValue(const char *value); bool onKeyDown(const GuiEvent &event); void onTouchDown(const GuiEvent &event); void onTouchDragged(const GuiEvent &event); void onTouchUp(const GuiEvent &event); void onCopy(bool andCut); void onPaste(); void onUndo(); virtual void setFirstResponder(); virtual void onLoseFirstResponder(); void parentResized(const Point2I &oldParentExtent, const Point2I &newParentExtent); bool hasText(); void onStaticModified(const char* slotName); void onPreRender(); void onRender(Point2I offset, const RectI &updateRect); virtual void drawText( const RectI &drawRect, GuiControlState currentState ); void playDeniedSound(); void execConsoleCallback(); }; #endif //_GUI_TEXTEDIT_CTRL_H