//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _TAML_ASSET_REFERENCED_UPDATE_VISITOR_H_ #define _TAML_ASSET_REFERENCED_UPDATE_VISITOR_H_ #ifndef _TAML_XMLPARSER_H_ #include "persistence//taml/tamlXmlParser.h" #endif #ifndef _STRINGUNIT_H_ #include "string/stringUnit.h" #endif #ifndef _STRINGTABLE_H_ #include "string/stringTable.h" #endif #ifndef _ASSET_FIELD_TYPES_H_ #include "assets/assetFieldTypes.h" #endif // Debug Profiling. #include "debug/profiler.h" //----------------------------------------------------------------------------- class TamlAssetReferencedUpdateVisitor : public TamlXmlVisitor { protected: virtual bool visit( TiXmlElement* pXmlElement, TamlXmlParser& xmlParser ) { return true; } virtual bool visit( TiXmlAttribute* pAttribute, TamlXmlParser& xmlParser ) { // Debug Profiling. PROFILE_SCOPE(TamlAssetReferencedUpdateVisitor_VisitAttribute); // Fetch attribute value. const char* pAttributeValue = pAttribute->Value(); // Fetch attribute value word count. const U32 valueWordCount = StringUnit::getUnitCount( pAttributeValue, ASSET_ASSIGNMENT_TOKEN ); // Finish if not two words. if ( valueWordCount != 2 ) return true; // Skip if this is not an asset signature. if ( dStricmp( StringUnit::getUnit( pAttributeValue, 0, ASSET_ASSIGNMENT_TOKEN), ASSET_ID_SIGNATURE ) != 0 ) return true; // Get the asset value. const char* pAssetValue = StringUnit::getUnit( pAttributeValue, 1, ASSET_ASSIGNMENT_TOKEN ); // Finish if not the asset Id we're looking for. if ( dStricmp( pAssetValue, mAssetIdFrom ) != 0 ) return true; // Is the target asset empty? if ( mAssetIdTo == StringTable->EmptyString ) { // Yes, so set the attribute as empty. pAttribute->SetValue( StringTable->EmptyString ); return true; } // Format asset. char assetBuffer[1024]; dSprintf( assetBuffer, sizeof(assetBuffer), "%s%s%s", ASSET_ID_SIGNATURE, ASSET_ASSIGNMENT_TOKEN, mAssetIdTo ); // Assign new value. pAttribute->SetValue( assetBuffer ); return true; } public: TamlAssetReferencedUpdateVisitor() {} virtual ~TamlAssetReferencedUpdateVisitor() {} bool parse( const char* pFilename ) { TamlXmlParser parser; return parser.parse( pFilename, *this, true ); } void setAssetIdFrom( const char* pAssetIdFrom ) { // Sanity! AssertFatal( pAssetIdFrom != NULL, "Asset Id from cannot be NULL." ); mAssetIdFrom = StringTable->insert( pAssetIdFrom ); } StringTableEntry getAssetIdFrom( void ) const { return mAssetIdFrom; } void setAssetIdTo( const char* pAssetIdTo ) { // Sanity! AssertFatal( pAssetIdTo != NULL, "Asset Id to cannot be NULL." ); mAssetIdTo = StringTable->insert( pAssetIdTo ); } const char* getAssetIdTo( void ) const { return mAssetIdTo; } private: StringTableEntry mAssetIdFrom; StringTableEntry mAssetIdTo; }; #endif // _TAML_ASSET_REFERENCED_UPDATE_VISITOR_H_