//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- ConsoleFunctionGroupBegin(ConsoleDoc, "Console self-documentation functions. These output psuedo C++ suitable for feeeding through Doxygen or another auto documentation tool."); /*! @addtogroup ConsoleOutput Console Output @ingroup TorqueScriptFunctions @{ */ /*! dumps all declared console classes to the console. This will dump all classes and methods that were registered from within the engine, AND from the console via scripts. @param dumpScript Specifies whether or not classes defined in script should be dumped. @param dumpEngine Specifies whether or not classes defined in the engine should be dumped. */ ConsoleFunctionWithDocs(dumpConsoleClasses, ConsoleVoid, 1, 3, (bool dumpScript = true, bool dumpEngine = true)) { bool dumpScript = true; if( argc > 1 ) dumpScript = dAtob( argv[1] ); bool dumpEngine = true; if( argc > 2 ) dumpEngine = dAtob( argv[2] ); Namespace::dumpClasses( dumpScript, dumpEngine ); } /*! Dumps all declared console functions to the console. This will dump all funtions that were registered from within the engine, AND from the console via scripts. @param dumpScript Specifies whether or not functions defined in script should be dumped. @param dumpEngine Specifies whether or not functions defined in the engine should be dumped. @sa dumpConsoleMethods */ ConsoleFunctionWithDocs(dumpConsoleFunctions, ConsoleVoid, 1, 3, (bool dumpScript = true, bool dumpEngine = true)) { bool dumpScript = true; if( argc > 1 ) dumpScript = dAtob( argv[1] ); bool dumpEngine = true; if( argc > 2 ) dumpEngine = dAtob( argv[2] ); Namespace::dumpFunctions( dumpScript, dumpEngine ); } ConsoleFunctionGroupEnd(ConsoleDoc); /*! @} */ // group ConsoleOutput