//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _CONSOLE_H_ #include "console/console.h" #endif #ifndef _PLATFORM_PLATFORMNET_H_ #include "platformNet.h" #endif /*! @addtogroup Network Network @ingroup TorqueScriptFunctions @{ */ /*! Determines if a specified address type can be reached. @param protocol id @return Returns true on success, false on fail */ ConsoleFunctionWithDocs(isAddressTypeAvailable, ConsoleBool, 2, 2, (int addressType)) { return Net::isAddressTypeAvailable((NetAddress::Type)dAtoi(argv[1])); } /*! Set the network port for the game to use. @param The requested port as an integer @return Returns true on success, false on fail */ ConsoleFunctionWithDocs( setNetPort, ConsoleBool, 2, 3, (int port, bind)) { bool bind = true; if (argc > 2) bind = dAtob(argv[2]); return Net::openPort(dAtoi(argv[1]), bind); } //----------------------------------------------------------------------------- /*! @brief Closes the current network port @ingroup Networking */ ConsoleFunctionWithDocs( closeNetPort, ConsoleVoid, 1, 1, ()) { Net::closePort(); } /*! @} */ // end group Network