//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- // platformSemaphore.h does not ask for any inter process communication, // and the posix semaphores require a file to be created on disk. // which could create annoyances if the appication crashes... // so we'll just roll our own semaphore here. // note: this is not a bulletproof solution to the starving problem... // see: The Little Book of Semapores, by Allen B. Downey, at http://greenteapress.com/semaphores/ #include #include "platform/platform.h" #include "platform/threads/semaphore.h" struct PlatformSemaphore { pthread_mutex_t mDarkroom; // pthread_mutex_t mFoyer; // second lock, to help control starving. pthread_cond_t mCond; S32 count; }; Semaphore::Semaphore(S32 initialCount) { bool ok; PlatformSemaphore* semaphore = new PlatformSemaphore(); ok = pthread_mutex_init(&semaphore->mDarkroom,NULL); AssertFatal(ok == 0,"Create semaphore failed at creating mutex mDarkroom."); // ok = pthread_mutex_init(&semaphore->mFoyer,NULL); // AssertFatal(ok != 0,"Create semaphore failed at creating mutex mFoyer."); ok = pthread_cond_init(&semaphore->mCond,NULL); AssertFatal(ok == 0,"Create semaphore failed at creating condition mCond."); semaphore->count = initialCount; mData = semaphore; } Semaphore::~Semaphore() { pthread_mutex_destroy(&mData->mDarkroom); // pthread_mutex_destroy(&mData->mFoyer); pthread_cond_destroy(&mData->mCond); delete mData; } bool Semaphore::acquire( bool block, S32 timeoutMS ) { bool ok; AssertFatal(mData, "Semaphore::acquireSemaphore: invalid semaphore"); ok = pthread_mutex_lock(&mData->mDarkroom); AssertFatal(ok == 0,"Mutex Lock failed on mDarkroom in acquireSemaphore()."); if(mData->count <= 0 && !block) { ok = pthread_mutex_unlock(&mData->mDarkroom); AssertFatal(ok == 0,"Mutex Unlock failed on mDarkroom when not blocking in acquireSemaphore()."); return false; } while( mData->count <= 0 ) { ok = pthread_cond_wait(&mData->mCond, &mData->mDarkroom); // releases mDarkroom while blocked. AssertFatal(ok == 0,"Waiting on mCond failed in acquireSemaphore()."); } mData->count--; ok = pthread_mutex_unlock(&mData->mDarkroom); AssertFatal(ok == 0,"Mutex Unlock failed on mDarkroom when leaving acquireSemaphore()."); return true; } void Semaphore::release() { bool ok; AssertFatal(mData, "Semaphore::releaseSemaphore: invalid semaphore"); ok = pthread_mutex_lock(&mData->mDarkroom); AssertFatal(ok == 0,"Mutex Lock failed on mDarkroom in releaseSemaphore()."); mData->count++; if(mData->count > 0) { ok = pthread_cond_signal(&mData->mCond); AssertFatal(ok == 0,"Signaling mCond failed in releaseSemaphore()."); } ok = pthread_mutex_unlock(&mData->mDarkroom); AssertFatal(ok == 0,"Mutex Unlock failed on mDarkroom when leaving releaseSemaphore()."); }