//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUI_LISTBOXCTRL_H_ #define _GUI_LISTBOXCTRL_H_ #ifndef _CONSOLETYPES_H_ #include "console/consoleTypes.h" #endif #ifndef _GUICONTROL_H_ #include "gui/guiControl.h" #endif #ifndef _DGL_H_ #include "graphics/dgl.h" #endif #ifndef _H_GUIDEFAULTCONTROLRENDER_ #include "gui/guiDefaultControlRender.h" #endif #ifndef _GUISCROLLCTRL_H_ #include "gui/containers/guiScrollCtrl.h" #endif class GuiListBoxCtrl : public GuiControl { private: typedef GuiControl Parent; public: GuiListBoxCtrl(); ~GuiListBoxCtrl(); DECLARE_CONOBJECT(GuiListBoxCtrl); struct LBItem { StringTableEntry itemText; bool isSelected; void* itemData; ColorF color; bool hasColor; }; VectorPtr mItems; VectorPtr mSelectedItems; bool mMultipleSelections; Point2I mItemSize; bool mFitParentWidth; LBItem* mLastClickItem; // Persistence static void initPersistFields(); // Item Accessors S32 getItemCount(); S32 getSelCount(); S32 getSelectedItem(); void getSelectedItems( Vector &Items ); S32 getItemIndex( LBItem *item ); StringTableEntry getItemText( S32 index ); void setCurSel( S32 index ); void setCurSelRange( S32 start, S32 stop ); void setItemText( S32 index, StringTableEntry text ); S32 addItem( StringTableEntry text, void *itemData = NULL ); S32 addItemWithColor( StringTableEntry text, ColorF color = ColorF(-1, -1, -1), void *itemData = NULL); S32 insertItem( S32 index, StringTableEntry text, void *itemData = NULL ); S32 insertItemWithColor( S32 index, StringTableEntry text, ColorF color = ColorF(-1, -1, -1), void *itemData = NULL); S32 findItemText( StringTableEntry text, bool caseSensitive = false ); void setItemColor(S32 index, ColorF color); void clearItemColor(S32 index); void clearAllColors(); void deleteItem( S32 index ); void clearItems(); void clearSelection(); void removeSelection( LBItem *item, S32 index ); void removeSelection( S32 index ); void addSelection( LBItem *item, S32 index ); void addSelection( S32 index ); inline void setMultipleSelection(bool allowMultipleSelect = true) { mMultipleSelections = allowMultipleSelect; }; inline bool getMultipleSelection() { return mMultipleSelections; }; // Sizing void updateSize(); virtual void parentResized(const Point2I &oldParentExtent, const Point2I &newParentExtent); virtual bool onWake(); virtual void addObject(SimObject *obj); // Rendering virtual void onRender( Point2I offset, const RectI &updateRect ); virtual void onRenderItem( RectI &itemRect, LBItem *item ); void drawBox( RectI &box, ColorI &boxColor ); // Mouse Events virtual void onTouchDown( const GuiEvent &event ); virtual void onTouchDragged(const GuiEvent &event); }; #endif