# References Erin Catto's GDC Tutorials:
[http://code.google.com/p/box2d/downloads/list](http://code.google.com/p/box2d/downloads/list)
_Collision Detection in Interactive 3D Environments,_ Gino van den Bergen, 2004
_Real-Time Collision Detection,_ Christer Ericson, 2005 *This content is licensed under [Creative Commons Attribution 4.0](http://creativecommons.org/licenses/by/4.0/legalcode). For details and restrictions, please see the [Content License](md__content_license.html).*