//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "vector.h" //----------------------------------------------------------------------------- #ifdef TORQUE_DEBUG bool VectorResize(U32 *aSize, U32 *aCount, void **arrayPtr, U32 newCount, U32 elemSize, const char* fileName, const U32 lineNum) { if (newCount > 0) { U32 blocks = newCount / VectorBlockSize; if (newCount % VectorBlockSize) blocks++; S32 mem_size = blocks * VectorBlockSize * elemSize; const char* pUseFileName = fileName != NULL ? fileName : __FILE__; U32 useLineNum = fileName != NULL ? lineNum : __LINE__; if (*arrayPtr != NULL) { *arrayPtr = dRealloc_r(*arrayPtr, mem_size, pUseFileName, useLineNum); } else { *arrayPtr = dMalloc_r(mem_size, pUseFileName, useLineNum); } *aCount = newCount; *aSize = blocks * VectorBlockSize; return true; } if (*arrayPtr) { dFree(*arrayPtr); *arrayPtr = 0; } *aSize = 0; *aCount = 0; return true; } #else bool VectorResize(U32 *aSize, U32 *aCount, void **arrayPtr, U32 newCount, U32 elemSize ) { if (newCount > 0) { U32 blocks = newCount / VectorBlockSize; if (newCount % VectorBlockSize) blocks++; S32 mem_size = blocks * VectorBlockSize * elemSize; *arrayPtr = *arrayPtr ? dRealloc(*arrayPtr,mem_size) : dMalloc(mem_size); *aCount = newCount; *aSize = blocks * VectorBlockSize; return true; } if (*arrayPtr) { dFree(*arrayPtr); *arrayPtr = 0; } *aSize = 0; *aCount = 0; return true; } #endif