//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "console/console.h" #include "graphics/dgl.h" #include "gui/guiCanvas.h" #include "gui/buttons/guiRadioCtrl.h" #include "console/consoleTypes.h" #include "gui/guiDefaultControlRender.h" //--------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiRadioCtrl); GuiRadioCtrl::GuiRadioCtrl() { } void GuiRadioCtrl::initPersistFields() { Parent::initPersistFields(); addField("groupNum", TypeS32, Offset(mRadioGroup, GuiRadioCtrl)); } void GuiRadioCtrl::renderInnerControl(RectI &boxRect, const GuiControlState currentState) { U8 stateIndex = currentState; if (mProfile->usesAssetRendering(currentState) || mProfile->usesBitmapRendering(currentState)) { renderUniversalRect(boxRect, mProfile, currentState); } else { S32 radius = boxRect.extent.x; if (boxRect.extent.y < radius) { radius = boxRect.extent.y; } radius = (S32)round(radius / 2); Point2I center = Point2I(boxRect.point.x + (boxRect.extent.x / 2), boxRect.point.y + (boxRect.extent.y / 2)); renderBorderedCircle(center, radius, mProfile, currentState); } } void GuiRadioCtrl::onAction() { if (!mActive) return; mStateOn = false; Parent::onAction(); messageSiblings(mRadioGroup); } void GuiRadioCtrl::setStateOn(bool bStateOn) { if (!mActive) return; mStateOn = true; messageSiblings(mRadioGroup); setUpdate(); } void GuiRadioCtrl::onMessage(GuiControl *sender, S32 msg) { Parent::onMessage(sender, msg); if (mRadioGroup == msg) { mStateOn = (sender == this); setUpdate(); } }