//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _BUFFERSTREAM_H_ #define _BUFFERSTREAM_H_ #ifndef _PLATFORM_FILEIO_H_ #include "platform/platformFileIO.h" #endif #ifndef _STREAM_H_ #include "io/stream.h" #endif //-Mat this class is completely stripped down, it's only purpose is //to allow writing to a buffer when a Stream is expected, Used for compiling DSO //straight to memory without saving to a filesystem class BufferStream : public Stream { public: enum { BUFFER_SIZE = 8 * 1024, // this can be changed to anything appropriate BUFFER_INVALID = 0xffffffff // file offsets must all be less than this }; protected: U32 mBufferLen; U32 mReadPosition; //putting this after U32's will long align the data U8 mBuffer[BUFFER_SIZE]; public: BufferStream(); // default constructor virtual ~BufferStream(); // destructor // mandatory methods from Stream base class... virtual bool hasCapability(const Capability i_cap) const { return false; } virtual U32 getPosition() const { return mReadPosition; } virtual bool setPosition(const U32 i_newPosition) { return mReadPosition = i_newPosition; } virtual U32 getStreamSize() { return mBufferLen; } virtual void close(); virtual void open(); U8 *getBuffer() { return mBuffer; } U32 getBufferLength() { return mBufferLen; } protected: // more mandatory methods from Stream base class... virtual bool _read(const U32 i_numBytes, void *o_pBuffer); virtual bool _write(const U32 i_numBytes, const void* i_pBuffer); void init(); bool fillBuffer(const U32 i_startPosition) { return false; } void clearBuffer() {} static void calcBlockHead(const U32 i_position, U32 *o_blockHead) {} static void calcBlockBounds(const U32 i_position, U32 *o_blockHead, U32 *o_blockTail) {} void setStatus() {} }; #endif // _BUFFERSTREAM_H_