//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- ConsoleMethodGroupBeginWithDocs(TCPObject, SimObject) /*! Use the send method to send any number of parameters, as strings, one at a time to the agent at the other end of the connection. @param ... Any number of arguments, as strings. Each string is sent separately. i.e. The arguments are not concatenated. @return No return value */ ConsoleMethodWithDocs( TCPObject, send, ConsoleVoid, 3, 0, ( ... )) { for(S32 i = 2; i < argc; i++) object->send((const U8 *) argv[i], dStrlen(argv[i])); } /*! Use the listen method to allow this TCPObject to accept connections on the specified port. @param port A value between 1000 and 65536. @return No return value */ ConsoleMethodWithDocs( TCPObject, listen, ConsoleVoid, 3, 3, ( port )) { object->listen(U32(dAtoi(argv[2]))); } /*! Use the connect method to request a connection to a remote agent at the address addr. @param addr A string containing an address of the form: ?A.B.C.D:Port?, where A .. B are standard IP numbers between 0 and 255 and Port can be between 1000 and 65536. @return No return value. @sa disconnect */ ConsoleMethodWithDocs( TCPObject, connect, ConsoleVoid, 3, 3, ( addr )) { object->connect(argv[2]); } //Luma: Used to force networking to be opened before connecting... written specifically to handle GPRS/EDGE/3G situation on iPhone, but can be expanded to other platforms too /*! Connect to the given address, making sure that the connection is open first. */ ConsoleMethodWithDocs( TCPObject, openAndConnect, ConsoleVoid, 3, 3, (string addr)) { object->openAndConnect(argv[2]); } /*! Use the disconnect method to close a previously opened connection without destroying the requesting TCPOpbject. This will close any open connection, but not destroy this object. Thus, the object can be used to open a new connection. @return No return value. @sa connect */ ConsoleMethodWithDocs( TCPObject, disconnect, ConsoleVoid, 2, 2, ()) { object->disconnect(); } //Luma: Encode data before sending via TCP so that only valid URL characters are sent /*! Performs URLEncoding on a single string. */ ConsoleMethodWithDocs(TCPObject, URLEncodeString, ConsoleString, 3, 3, (string data)) { U8 *pEncodedString; U32 iNewBufferLen; pEncodedString = object->URLEncodeData((U8 *)argv[2], dStrlen(argv[2]) + 1, &iNewBufferLen); //copy string to return buffer char *pcReturnBuffer = Con::getReturnBuffer(iNewBufferLen); dMemcpy(pcReturnBuffer, pEncodedString, iNewBufferLen); //free encoded data pointer dFree((void *)pEncodedString); return pcReturnBuffer; } ConsoleMethodGroupEndWithDocs(TCPObject)