//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _PLATFORM_MEMORY_H_ #define _PLATFORM_MEMORY_H_ //------------------------------------------------------------------------------ #define placenew(x) new(x) #define dMalloc(x) dMalloc_r(x, __FILE__, __LINE__) #define dRealloc(x, y) dRealloc_r(x, y, __FILE__, __LINE__) //------------------------------------------------------------------------------ #if defined(TORQUE_OS_WIN) extern void* FN_CDECL operator new(dsize_t size, void* ptr); #endif //------------------------------------------------------------------------------ template inline T* constructInPlace(T* p) { return new(p) T; } //------------------------------------------------------------------------------ template inline T* constructInPlace(T* p, const T* copy) { return new(p) T(*copy); } template< class T > inline T* constructArrayInPlace( T* p, U32 num ) { return new ( p ) T[ num ]; } //------------------------------------------------------------------------------ template inline void destructInPlace(T* p) { p->~T(); } //------------------------------------------------------------------------------ extern void* dMalloc_r(dsize_t in_size, const char*, const dsize_t); extern void dFree(void* in_pFree); extern void* dRealloc_r(void* in_pResize, dsize_t in_size, const char*, const dsize_t); extern void* dRealMalloc(dsize_t); extern void dRealFree(void*); extern void* dMemcpy(void *dst, const void *src, dsize_t size); extern void* dMemmove(void *dst, const void *src, dsize_t size); extern void* dMemset(void *dst, int c, dsize_t size); extern int dMemcmp(const void *ptr1, const void *ptr2, dsize_t size); #endif // _PLATFORM_MEMORY_H_