//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _SPRITE_H_ #include "Sprite.h" #endif #ifndef _DGL_H_ #include "graphics/dgl.h" #endif #ifndef _STRINGBUFFER_H_ #include "string/stringBuffer.h" #endif // Script bindings. #include "Sprite_ScriptBinding.h" //------------------------------------------------------------------------------ IMPLEMENT_CONOBJECT(Sprite); //------------------------------------------------------------------------------ Sprite::Sprite() : mFlipX(false), mFlipY(false) { } //------------------------------------------------------------------------------ Sprite::~Sprite() { } //------------------------------------------------------------------------------ void Sprite::copyTo(SimObject* object) { // Call to parent. Parent::copyTo(object); // Cast to sprite. Sprite* pSprite = static_cast(object); // Sanity! AssertFatal(pSprite != NULL, "Sprite::copyTo() - Object is not the correct type."); /// Render flipping. pSprite->setFlip( getFlipX(), getFlipY() ); } //------------------------------------------------------------------------------ void Sprite::initPersistFields() { // Call parent. Parent::initPersistFields(); /// Render flipping. addField("FlipX", TypeBool, Offset(mFlipX, Sprite), &writeFlipX, ""); addField("FlipY", TypeBool, Offset(mFlipY, Sprite), &writeFlipY, ""); } //------------------------------------------------------------------------------ void Sprite::sceneRender( const SceneRenderState* pSceneRenderState, const SceneRenderRequest* pSceneRenderRequest, BatchRender* pBatchRenderer ) { // Let the parent render. ImageFrameProvider::render( getFlipX(), getFlipY(), mRenderOOBB[0], mRenderOOBB[1], mRenderOOBB[2], mRenderOOBB[3], pBatchRenderer ); }