//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _BITMAP_FONT_CHARACTER_INFO_H_ #define _BITMAP_FONT_CHARACTER_INFO_H_ #ifndef _UTILITY_H_ #include "2d/core/utility.h" #endif #ifndef _COLOR_H_ #include "graphics/gColor.h" #endif namespace font { struct BitmapFontCharacterInfo { public: bool mUseColor; ColorF mColor; F32 mOffsetX; F32 mOffsetY; F32 mScaleX; F32 mScaleY; BitmapFontCharacterInfo() : mUseColor(false), mColor(1.0f, 1.0f, 1.0f, 1.0f), mOffsetX(0.0f), mOffsetY(0.0f), mScaleX(1.0f), mScaleY(1.0f) { } BitmapFontCharacterInfo(ColorF color) : mOffsetX(0.0f), mOffsetY(0.0f), mScaleX(1.0f), mScaleY(1.0f) { mColor = color; mUseColor = true; } inline bool isDefault() { return (!mUseColor && mOffsetX == 0.0f && mOffsetY == 0.0f && mScaleX == 1.0f && mScaleY == 1.0f); } }; } #endif // _BITMAP_FONT_CHARACTER_INFO_H_