//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _BITTABLES_H_ #define _BITTABLES_H_ #ifndef _PLATFORM_H_ #include "platform/platform.h" #endif class BitTables { private: static bool mTablesBuilt; ///< For first time build static S8 mHighBit[256]; ///< I.e. crude logarithm static S8 mWhichOn[256][8]; ///< Unroll a bitset collection (note static S8 mNumOn[256]; // ptr table wastes same amt.) public: BitTables(); /// How many bits are on? static const S32 numOn(U8 b) { return mNumOn[b]; } /// Return a pointer to 8 S8's, which are set according to which bits are set in the passed value. static const S8 * whichOn(U8 b) { return mWhichOn[b]; } static const S32 highBit(U8 b) { return mHighBit[b]; } static S32 getPower16(U16 x) { return x<256 ? mHighBit[x] : mHighBit[x>>8]+8; } static S32 getPower32(U32 x){ if( x < (1<<16) ) return( x < (1<<8) ? mHighBit[x] : mHighBit[x>>8]+8 ); else return( x < (1<<24) ? mHighBit[x>>16]+16 : mHighBit[x>>24]+24 ); } }; #endif