//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- /*! Open the remote debugger. @param debuggerVersion The debugger version required. @param port The port the remote debugger should be listening for a debugging session on. @param password The optional password the remote debugger should use for a debugging session authentication. @return Whether the remote debugger was opened or not. */ ConsoleFunctionWithDocs( OpenRemoteDebugger, ConsoleBool, 4, 4, ( int debuggerVersion, int port, string password )) { // Fetch debugger version. const S32 debuggerVersion = dAtoi(argv[1]); // Fetch port. const S32 port = dAtoi(argv[2]); // Fetch password. const char* pPassword = argv[3]; // Open remote debugger with port and password. return RemoteDebuggerBridge::open( debuggerVersion, port, pPassword ); }