//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _ENGINE_VERSION_H_ #define _ENGINE_VERSION_H_ // Engine Version. #define T2D_ENGINE_VERSION "v4.0.0 ea2.1" ///< Engine Version String. #define T2D_IPHONETOOLS_VERSION "v4.0.0 ea2.1" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system. /// Gets the specified version number. The version number is specified as a global in version.cc U32 getVersionNumber(); /// Gets the version number in string form const char* getVersionString(); /// Gets the compile date and time const char* getCompileTimeString(); const char* getCompanyName(); const char* getProductName(); void setCompanyName(StringTableEntry companyName); void setProductName(StringTableEntry productName); #endif // _ENGINE_VERSION_H_