//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "gui/containers/guiDragAndDropCtrl.h" #include "gui/guiCanvas.h" #include "guiDragAndDropCtrl_ScriptBinding.h" IMPLEMENT_CONOBJECT(GuiDragAndDropCtrl); GuiDragAndDropCtrl::GuiDragAndDropCtrl() { mDeleteOnMouseUp = false; setField("profile", "GuiDefaultProfile"); } void GuiDragAndDropCtrl::initPersistFields() { Parent::initPersistFields(); addField("deleteOnMouseUp", TypeBool, Offset(mDeleteOnMouseUp, GuiDragAndDropCtrl)); } void GuiDragAndDropCtrl::startDragging(Point2I offset) { GuiCanvas* canvas = getRoot(); AssertFatal(canvas, "DragAndDropControl wasn't added to the gui before the drag started."); if (canvas->getMouseLockedControl()) { GuiEvent event; canvas->getMouseLockedControl()->onTouchLeave(event); canvas->mouseUnlock(canvas->getMouseLockedControl()); } canvas->mouseLock(this); canvas->setFirstResponder(this); mOffset = offset; mLastTarget=NULL; } void GuiDragAndDropCtrl::onTouchDown(const GuiEvent& event) { startDragging(event.mousePoint - mBounds.point); } void GuiDragAndDropCtrl::onTouchDragged(const GuiEvent& event) { mBounds.point = event.mousePoint - mOffset; // Allow the control under the drag to react to a potential drop GuiControl* enterTarget = findDragTarget(event.mousePoint, "onControlDragEnter"); if(mLastTarget != enterTarget) { sendDragEvent(mLastTarget, "onControlDragExit"); sendDragEvent(enterTarget, "onControlDragEnter"); mLastTarget = enterTarget; } GuiControl* dragTarget = findDragTarget(event.mousePoint, "onControlDragged"); sendDragEvent(dragTarget, "onControlDragged"); } void GuiDragAndDropCtrl::onTouchUp(const GuiEvent& event) { mouseUnlock(); GuiControl* target = findDragTarget(event.mousePoint, "onControlDropped"); sendDragEvent(target, "onControlDropped"); if (mDeleteOnMouseUp) deleteObject(); } void GuiDragAndDropCtrl::sendDragEvent(GuiControl* target, const char* event) { if(!target || !target->isMethod(event)) return; char position[32]; Point2I dropPoint = mBounds.point + (mBounds.extent / 2); dSprintf(position, 32, "%d %d", dropPoint.x, dropPoint.y); Con::executef(target, 3, event, Con::getIntArg(at(0)->getId()), position); } GuiControl* GuiDragAndDropCtrl::findDragTarget(Point2I mousePoint, const char* method) { // If there are any children and we have a parent. GuiControl* parent = getParent(); if (size() && parent) { mVisible = false; GuiControl* dropControl = parent->findHitControl(mousePoint); mVisible = true; while( dropControl ) { if (dropControl->isMethod(method)) return dropControl; else dropControl = dropControl->getParent(); } } return NULL; }