//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- /*! @defgroup BoxFunctions Box Math @ingroup TorqueScriptFunctions @{ */ /*! Use the getBoxCenter function to find the centroid of a cube (box). @param box A vector containing two three-element floating-point position vectors: \"X1 Y1 Z1 X2 Y2 Z2\". @return Returns a vector containing a three-element floating-point position vector equal to the centroid of the area defined by box */ ConsoleFunctionWithDocs( getBoxCenter, ConsoleString, 2, 2, (box) ) { Box3F box; box.mMin.set(0,0,0); box.mMax.set(0,0,0); dSscanf(argv[1],"%g %g %g %g %g %g", &box.mMin.x,&box.mMin.y,&box.mMin.z, &box.mMax.x,&box.mMax.y,&box.mMax.z); Point3F p; box.getCenter(&p); char* returnBuffer = Con::getReturnBuffer(256); dSprintf(returnBuffer,256,"%g %g %g",p.x,p.y,p.z); return returnBuffer; } /*! @} */ // group BoxFunctions