//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- /* ** Alive and Ticking ** (c) Copyright 2006 Burnt Wasp ** All Rights Reserved. ** ** Filename: messageForwarder.cc ** Author: Tom Bampton ** Created: 26/8/2006 ** Purpose: ** Message Forwarder ** */ #include "messaging/messageForwarder.h" #include "console/consoleTypes.h" ////////////////////////////////////////////////////////////////////////// // Constructor/Destructor ////////////////////////////////////////////////////////////////////////// MessageForwarder::MessageForwarder() { mToQueue = ""; } MessageForwarder::~MessageForwarder() { } IMPLEMENT_CONOBJECT(MessageForwarder); ////////////////////////////////////////////////////////////////////////// void MessageForwarder::initPersistFields() { Parent::initPersistFields(); addField("toQueue", TypeCaseString, Offset(mToQueue, MessageForwarder), "Queue to forward to"); } ////////////////////////////////////////////////////////////////////////// // Public Methods ////////////////////////////////////////////////////////////////////////// bool MessageForwarder::onMessageReceived(StringTableEntry queue, const char *event, const char *data) { if(*mToQueue) Dispatcher::dispatchMessage(queue, event, data); return Parent::onMessageReceived(queue, event, data); } bool MessageForwarder::onMessageObjectReceived(StringTableEntry queue, Message *msg) { if(*mToQueue) Dispatcher::dispatchMessageObject(mToQueue, msg); return Parent::onMessageObjectReceived(queue, msg); }