//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #import "platformOSX/osxInputManager.h" #pragma mark ---- InputManager Handling ---- //-------------------------------------------------------------------------- osxInputManager::osxInputManager() { mKeyboardEnabled = false; mMouseEnabled = false; mEnabled = false; } //-------------------------------------------------------------------------- bool osxInputManager::enable() { mEnabled = true; return mEnabled; } //-------------------------------------------------------------------------- void osxInputManager::disable() { mEnabled = false; } //-------------------------------------------------------------------------- void osxInputManager::process() { // Nothing to process here, yet } #pragma mark ---- Keyboard Handling Functions ---- //-------------------------------------------------------------------------- void osxInputManager::enableKeyboard() { if (!mEnabled) mEnabled = true; mKeyboardEnabled = true; } //-------------------------------------------------------------------------- void osxInputManager::disableKeyboard() { mKeyboardEnabled = false; } //-------------------------------------------------------------------------- bool osxInputManager::isKeyboardEnabled() { if (mEnabled) return mKeyboardEnabled; return false; } #pragma mark ---- Mouse Handling Functions ---- //-------------------------------------------------------------------------- void osxInputManager::enableMouse() { if (!mEnabled) mEnabled = true; mMouseEnabled = true; } //-------------------------------------------------------------------------- void osxInputManager::disableMouse() { mMouseEnabled = false; } //-------------------------------------------------------------------------- bool osxInputManager::isMouseEnabled() { if (mEnabled) return mMouseEnabled; return false; }