//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "platformX86UNIX/platformX86UNIX.h" #include "console/console.h" #include "string/stringTable.h" #include extern void PlatformBlitInit(); extern void SetProcessorInfo(TorqueSystemInfo::Processor& pInfo, char* vendor, U32 processor, U32 properties); // platform/platformCPU.cc // asm cpu detection routine from platform code extern "C" { void detectX86CPUInfo(char *vendor, U32 *processor, U32 *properties); } /* used in the asm */ static U32 Ttime[2]; static U32 clockticks = 0; static char vendor[13] = {0,}; static U32 properties = 0; static U32 processor = 0; static U32 timeLo1, timeHi1 = 0; static U32 timeLo2, timeHi2 = 0; void Processor::init() { // Reference: // www.cyrix.com // www.amd.com // www.intel.com // http://developer.intel.com/design/PentiumII/manuals/24512701.pdf PlatformSystemInfo.processor.type = CPU_X86Compatible; PlatformSystemInfo.processor.name = StringTable->insert("Unknown x86 Compatible"); PlatformSystemInfo.processor.mhz = 0; PlatformSystemInfo.processor.properties = CPU_PROP_C; clockticks = properties = processor = Ttime[0] = 0; dStrcpy(vendor, ""); #ifndef TORQUE_64 detectX86CPUInfo(vendor, &processor, &properties); SetProcessorInfo(PlatformSystemInfo.processor, vendor, processor, properties); # else // 32 bit code to detect processor name and extensions is around, but feels kinda dinky in 2021. // Porting it to 64 bit? Hardcode the bare minimum instead. PlatformSystemInfo.processor.mhz = 1337; PlatformSystemInfo.processor.name = StringTable->insert("AMD64 Compatible"); #endif U32 mhz = 0; //-------------------------------------- // if RDTSC support calculate the aproximate Mhz of the CPU if (PlatformSystemInfo.processor.properties & CPU_PROP_RDTSC && PlatformSystemInfo.processor.properties & CPU_PROP_FPU) { const U32 MS_INTERVAL = 250; // Bigger = more accurate, but slower startup #if defined(TORQUE_COMPILER_GCC) && ((__GNUC__ >= 3) && (__GNUC_MINOR__ >=4)) || ((__GNUC__ >= 4) && (__GNUC_MINOR__ >=0)) asm("rdtsc" : "=a" (timeLo1), "=d" (timeHi1)); #else __asm__( "pushl %eax\n" "pushl %edx\n" "rdtsc\n" "movl %eax, (Ttime)\n" "movl %edx, (Ttime+4)\n" "popl %edx\n" "popl %eax\n" ); #endif U32 ms = Platform::getRealMilliseconds(); while ( Platform::getRealMilliseconds() < ms+MS_INTERVAL ) { /* empty */ } ms = Platform::getRealMilliseconds()-ms; #if defined(TORQUE_COMPILER_GCC) && ((__GNUC__ >= 3) && (__GNUC_MINOR__ >= 4)) || ((__GNUC__ >= 4) && (__GNUC_MINOR__ >=0)) asm("rdtsc" : "=a" (timeLo2), "=d" (timeHi2)); // TODO: This will need to be fixed for x64 support to include bits from timeHi clockticks = timeLo2 - timeLo1; #else asm( "pushl %eax\n" "pushl %edx\n" "rdtsc\n" "sub (Ttime+4), %edx\n" "sbb (Ttime), %eax\n" "mov %eax, (clockticks)\n" "popl %edx\n" "popl %eax\n" ); #endif mhz = (U32)(F32(clockticks) / F32(ms) / 1000.0f); // catch-22 the timing method used above to calc Mhz is generally // wrong by a few percent so we want to round to the nearest clock // multiple but we also want to be careful to not touch overclocked // results // measure how close the Raw Mhz number is to the center of each clock // bucket U32 bucket25 = mhz % 25; U32 bucket33 = mhz % 33; U32 bucket50 = mhz % 50; if (bucket50 < 8 || bucket50 > 42) PlatformSystemInfo.processor.mhz = U32((mhz+(50.0f/2.0f))/50.0f) * 50; else if (bucket25 < 5 || bucket25 > 20) PlatformSystemInfo.processor.mhz = U32((mhz+(25.0f/2.0f))/25.0f) * 25; else if (bucket33 < 5 || bucket33 > 28) PlatformSystemInfo.processor.mhz = U32((mhz+(33.0f/2.0f))/33.0f) * 33; else PlatformSystemInfo.processor.mhz = U32(mhz); } Con::printf("Processor Init:"); if (PlatformSystemInfo.processor.mhz >= 1000) { Con::printf(" %s, %.2f Ghz", PlatformSystemInfo.processor.name, ((float)PlatformSystemInfo.processor.mhz)/1000.0f); } else { Con::printf(" %s, %d Mhz", PlatformSystemInfo.processor.name, PlatformSystemInfo.processor.mhz); } #ifndef TORQUE_64 if (PlatformSystemInfo.processor.mhz != mhz) { if (mhz >= 1000) { Con::printf(" (timed at roughly %.2f Ghz)", ((float)mhz)/1000.0f); } else { Con::printf(" (timed at roughly %d Mhz)", mhz); } } if (PlatformSystemInfo.processor.properties & CPU_PROP_FPU) Con::printf(" FPU detected"); if (PlatformSystemInfo.processor.properties & CPU_PROP_MMX) Con::printf(" MMX detected"); if (PlatformSystemInfo.processor.properties & CPU_PROP_3DNOW) Con::printf(" 3DNow detected"); if (PlatformSystemInfo.processor.properties & CPU_PROP_SSE) Con::printf(" SSE detected"); Con::printf(" "); #endif PlatformBlitInit(); }